Code, Design and UX.
Scroll down to view samples of my work.
Doodle Jump is simply my favorite iPhone game and I always wondered what it would be like if it was a side-scroller. I'd never touched XCode or programmed anything even close to Objective-C, so I took this opportunity to learn it. I built a working prototype and found it a very simple and fun game mechanic, and I decided to move forward with a full-fledged game. After a few months, the code is complete, the hardest part actually taming the accelerometer inputs so it felt simple and intuitive like Doodle Jump, something that countless Doodle Jump clones have failed at.
Started a few years before Google Streetview launched with the insane idea of videotaping every single street in Manhattan and stiching everything together so you could navigate the entire city from your computer. I built my own camera rig, planned ridiculously detailed routes, and captured all the footage in a wild 10 day romp. I then cut up the videos and pulled it all together in Macromedia Director, and thankfully got it complete and accepted into Ars Electronica just a year before Google Streetview made this project totally obsolete.
Back when I was doing some work on my car, I wanted a simple place to keep a log of every modification with supporting photos. Every automotive social network at the time had an ugly MySpace 1.0 feel, so I decided to build my own with a simple and clean interface. I chose the Drupal platform because a recent vendor had recommended it for a client, and I somehow survived the Drupal learning gauntlet and came out alive with a shiny new website. But Drupal, never again.
I built this demo as a proof of concept. The idea was to not just show related content to a story, but order it in an algorithmic way that there is some logic to the progression of information. Clicking on a headline didn't load a new page, but instead expanded within the page, regardless how long the content is, so you could have 15 or so full articles to read one after the other without losing the context of the overall thread. At any point, you could "fork" to another thread simply by taking any individual story and building a new algorithmic thread from it.
I designed this site as a one-pager with expandable boxes to reveal video and text content.
This was a proposal for a re-imagined employee profile page, one that connected every employee to every product they touched and every team member they worked with. And through every product, they were connected with every company and place around the world where those products were used so they could see the global effects of their individual contributions in a way they never could before.
A little bit about myself.
Random stats: My highest Doodle Jump score is 613,911 with the goal of one day reaching an honest 1 million. My highest Temple Run score is 10,543,298 with a distance of 50,787m.
I currently reside in Sunnyvale, CA.